Paramedics help man who couldn’t feel his legs after 20 hours of gaming

A man in China reportedly stopped feeling his legs and couldn’t walk after a 20-hour gaming binge at an internet cafe in Jiaxing, Zhejiang Province. When the man finally tried to get up to use the bathroom, he discovered he couldn’t feel his legs, according to Newsweek. His friends called for help and paramedics arrived on the scene within moments.

The gamer, who remains unidentified, reportedly wanted to continue playing the game even while he was being taken out on the stretcher. Video of the incident was uploaded to the Chineses video service Pear.

Recently the World Health Organization (WHO) moved to list gaming addiction as a mental health disorder, prompting serious debate over the mental health impacts of destructive gaming behavior. WHO lists “continuation or escalation of gaming despite negative consequences” over a period of time among the symptoms, with gaming being prioritized over sleeping, eating, or attending work or school. The Electronic Software Association denounced the decision, saying “video games are not addictive” and “putting that official label on them recklessly trivializes real mental health issues like depression and social anxiety disorder.”

But some healthcare officials, like technology addiction specialist Dr. Richard Graham at London’s Nightingale Hospital, welcome WHO’s decision and the awareness that could come from it. “It is significant because it creates the opportunity for more specialised services,” Graham told the BBC. “It puts it on the map as something to take seriously.”

The incident with the Chinese gamer isn’t the first of its kind. In 2015, a teen gamer died from playing a video game almost non-stop for 22 days in a row. And back in 2010, a South Korean couple faced serious charges after their baby died of malnutrition while they tended to a digital child in an online game.


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Blizzard takes legal action against ‘Overwatch’ copycat

Image: blizzard entertainment

There’s a Chinese mobile game called Heroes of Warfare, which takes as much inspiration as possible from Blizzard Entertainment’s hit game Overwatch. A little too much inspiration for Blizzard’s liking.

Blizzard and its Chinese partner NetEase are suing Heroes of Warfare‘s creators, 4399, for infringing on its intellectual property, Japanese news site PC Watch reported today. Blizzard claims that 4399’s Heroes of Warfare and another game that’s already been shut down is too similar to Overwatch, and is calling for a take down.

Just take a look through this gameplay video of Heroes of Warfare and you’ll see what Blizzard is getting at:

Many of the playable characters in Heroes of Warfare look and play similarly to the heroes in Overwatch, the maps are nearly identical to Overwatch maps, and the heads-up display showing scores, kills, and health is basically the same as Overwatch‘s.

As is common practice for intellectual property infringement lawsuits, Blizzard is asking for 4399 to cease production of its copycat games, for monetary compensation for damages, and that Heroes of Warfare be removed from iOS and Android app stores.

This isn’t the first time a game developer has copied Overwatch‘s aesthetics and gameplay approaches. A different Chinese mobile game called Hero Mission did the exact same thing earlier this year. In fact, Hero Mission and Heroes of Warfare are pretty hard to tell apart.

Also, sidenote to all game developers ripping off existing games: Try to come up with better, less-generic names than Heroes of Warfare. What does that even mean?

H/T Kotaku

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